Searched refs:GraphicsPipelineTransitionMatch (Results 1 – 1 of 1) sorted by relevance
1010 ANGLE_INLINE bool GraphicsPipelineTransitionMatch(GraphicsPipelineTransitionBits bitsA, in GraphicsPipelineTransitionMatch() function1057 if (GraphicsPipelineTransitionMatch(transition.bits, bits, *transition.desc, desc)) in findTransition()