Searched refs:IsTextureLevelInAllocatedImage (Results 1 – 1 of 1) sorted by relevance
54 bool IsTextureLevelInAllocatedImage(const vk::ImageHelper &image, in IsTextureLevelInAllocatedImage() function82 ASSERT(IsTextureLevelInAllocatedImage(image, textureLevelIndexGL)); in IsTextureLevelDefinitionCompatibleWithImage()457 if (!IsTextureLevelInAllocatedImage(*mImage, textureLevelIndexGL)) in shouldUpdateBeStaged()1649 bool isInAllocatedImage = IsTextureLevelInAllocatedImage(*mImage, levelIndexGL); in redefineLevel()