Searched refs:MaxGeometryShaderStorageBlocks (Results 1 – 4 of 4) sorted by relevance
559 int MaxGeometryShaderStorageBlocks; member
255 mResources.MaxGeometryShaderStorageBlocks = caps.maxShaderStorageBlocks[ShaderType::Geometry]; in Compiler()
316 resources->MaxGeometryShaderStorageBlocks = 0; in InitBuiltInResources()
1339 << ":MaxGeometryShaderStorageBlocks:" << mResources.MaxGeometryShaderStorageBlocks in setResourceString()