Searched refs:ReferenceBuiltInVariable (Results 1 – 4 of 4) sorted by relevance
59 ReferenceBuiltInVariable(kGlFragDataString, *mSymbolTable, mShaderVersion); in constructGLFragDataNode()
200 ReferenceBuiltInVariable(tempVariableName, *symbolTable, shaderVersion); in InsertInitCode()
81 TIntermSymbol *ReferenceBuiltInVariable(const ImmutableString &name,
345 TIntermSymbol *ReferenceBuiltInVariable(const ImmutableString &name, in ReferenceBuiltInVariable() function