Searched refs:VulkanRulesRelaxed (Results 1 – 2 of 2) sorted by relevance
117 bool VulkanRulesRelaxed = false; variable881 VulkanRulesRelaxed = true; in ProcessArguments()1272 if (VulkanRulesRelaxed) { in CompileAndLinkShaderUnits()1316 if (VulkanRulesRelaxed) in CompileAndLinkShaderUnits()
117 bool VulkanRulesRelaxed = false; variable929 VulkanRulesRelaxed = true; in ProcessArguments()1347 if (VulkanRulesRelaxed) { in CompileAndLinkShaderUnits()1394 if (VulkanRulesRelaxed) in CompileAndLinkShaderUnits()