Searched refs:bindStateFragSamplerShaderText (Results 1 – 4 of 4) sorted by relevance
| /external/vulkan-validation-layers/tests/ |
| D | layer_validation_tests.h | 146 static const char bindStateFragSamplerShaderText[] = variable
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| D | vklayertests_others.cpp | 1677 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() 2071 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() 2231 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
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| D | vklayertests_descriptor_renderpass_framebuffer.cpp | 4549 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F() 4702 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
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| D | vkpositivelayertests.cpp | 7299 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
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