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Searched refs:blendConstantF (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp147 float4 blendConstantF; // Unclamped for floating-point attachment formats. member
DPixelProcessor.cpp60 factor.blendConstantF[i] = blendConstant[i]; in setBlendConstant()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp1825 : *Pointer<Float>(data + OFFSET(DrawData, factor.blendConstantF[component])); in blendConstant()