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Searched refs:blendConstantS (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp151 float4 blendConstantS; // Clamped to [-1,1] for signed fixed-point attachment formats. member
DPixelProcessor.cpp64 factor.blendConstantS[i] = clamp(blendConstant[i], -1.0f, 1.0f); in setBlendConstant()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp1819 : *Pointer<Float>(data + OFFSET(DrawData, factor.blendConstantS[component])); in blendConstant()