Searched refs:blendEquationAlpha (Results 1 – 7 of 7) sorted by relevance
165 blendState.blendEquationAlpha != mCurBlendState.blendEquationAlpha) in syncState()736 blendState.blendEquationRGB != blendState.blendEquationAlpha) in setBlendFuncsEquations()745 gl_d3d9::ConvertBlendOp(blendState.blendEquationAlpha)); in setBlendFuncsEquations()755 mCurBlendState.blendEquationAlpha = blendState.blendEquationAlpha; in setBlendFuncsEquations()813 mCurBlendState.blendEquationAlpha = GL_FUNC_ADD; in setColorMask()
65 GLenum blendEquationAlpha; member
2902 get(GL_BLEND_EQUATION_ALPHA, &state->blendEquationAlpha); in syncBlendFromNativeContext()2921 mFunctions->blendEquationSeparate(state->blendEquationRgb, state->blendEquationAlpha); in restoreBlendNativeContext()2923 mBlendStateExt.mEquationAlpha = state->blendEquationAlpha; in restoreBlendNativeContext()
88 blendEquationAlpha = GL_FUNC_ADD; in BlendState()
251 GLenum blendEquationAlpha; member
1008 mBlendState.blendEquationAlpha != alphaEquation) in setBlendEquation()1011 mBlendState.blendEquationAlpha = alphaEquation; in setBlendEquation()
4098 currentBlendState.blendEquationAlpha != defaultBlendState.blendEquationAlpha) in CaptureMidExecutionSetup()4101 currentBlendState.blendEquationAlpha)); in CaptureMidExecutionSetup()