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Searched refs:cached_shader (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_blit.c230 struct pipe_shader_state **cached_shader; in vc4_get_yuv_fs() local
234 cached_shader = &vc4->yuv_linear_blit_fs_8bit; in vc4_get_yuv_fs()
237 cached_shader = &vc4->yuv_linear_blit_fs_16bit; in vc4_get_yuv_fs()
241 if (*cached_shader) in vc4_get_yuv_fs()
242 return *cached_shader; in vc4_get_yuv_fs()
316 *cached_shader = pctx->create_fs_state(pctx, &shader_tmpl); in vc4_get_yuv_fs()
318 return *cached_shader; in vc4_get_yuv_fs()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawtex.c41 struct cached_shader struct
57 static struct cached_shader CachedShaders[MAX_SHADERS]; argument