Searched refs:cached_shader (Results 1 – 2 of 2) sorted by relevance
230 struct pipe_shader_state **cached_shader; in vc4_get_yuv_fs() local234 cached_shader = &vc4->yuv_linear_blit_fs_8bit; in vc4_get_yuv_fs()237 cached_shader = &vc4->yuv_linear_blit_fs_16bit; in vc4_get_yuv_fs()241 if (*cached_shader) in vc4_get_yuv_fs()242 return *cached_shader; in vc4_get_yuv_fs()316 *cached_shader = pctx->create_fs_state(pctx, &shader_tmpl); in vc4_get_yuv_fs()318 return *cached_shader; in vc4_get_yuv_fs()
41 struct cached_shader struct57 static struct cached_shader CachedShaders[MAX_SHADERS]; argument