Searched refs:compile_compute_shader (Results 1 – 20 of 20) sorted by relevance
2364 void compile_compute_shader (NegativeTestContext& ctx) in compile_compute_shader() function2711 …{compile_compute_shader, "compile_compute_shader", "Invalid Compute Shader compilation" … in getNegativeShaderApiTestFunctions()
17844 dEQP-GL45.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader18342 dEQP-GL45.functional.debug.negative_coverage.log.shader.compile_compute_shader18839 dEQP-GL45.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18393 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader18881 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19368 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18515 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19013 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19510 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18523 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19021 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19518 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18516 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19014 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19511 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18573 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19071 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19568 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18639 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19137 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19635 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18569 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19067 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19564 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18516 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19004 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19492 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
13225 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader Pass13723 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader Pass14219 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader Pass