Searched refs:computeLevelCompleteness (Results 1 – 2 of 2) sorted by relevance
503 if (!computeLevelCompleteness(face, level)) in computeMipmapCompleteness()511 if (!computeLevelCompleteness(NonCubeTextureTypeToTarget(mType), level)) in computeMipmapCompleteness()521 bool TextureState::computeLevelCompleteness(TextureTarget target, size_t level) const in computeLevelCompleteness() function in gl::TextureState
191 bool computeLevelCompleteness(TextureTarget target, size_t level) const;