Searched refs:computeNextFrame (Results 1 – 2 of 2) sorted by relevance
159 int computeNextFrame(int current, bool* animationEnded);
165 int SkAnimatedImage::computeNextFrame(int current, bool* animationEnded) { in computeNextFrame() function in SkAnimatedImage195 const int frameToDecode = this->computeNextFrame(fDisplayFrame.fIndex, &animationEnded); in decodeNextFrame()