Searched refs:createEmulatedDepthRangeType (Results 1 – 2 of 2) sorted by relevance
102 createEmulatedDepthRangeType(symbolTable), in createUniformFields()117 TType *DriverUniform::createEmulatedDepthRangeType(TSymbolTable *symbolTable) in createEmulatedDepthRangeType() function in sh::DriverUniform158 TType *emulatedDepthRangeType = createEmulatedDepthRangeType(symbolTable); in addGraphicsDriverUniformsToShader()
71 TType *createEmulatedDepthRangeType(TSymbolTable *symbolTable);