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Searched refs:fCustomColorOutput (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp30 fCustomColorOutput->setTypeModifier(GrShaderVar::TypeModifier::InOut); in dstColor()
52 if (!fCustomColorOutput) { in enableCustomOutput()
53 fCustomColorOutput = &fOutputs.emplace_back(DeclaredColorOutputName(), SkSLType::kHalf4, in enableCustomOutput()
83 return fCustomColorOutput && in primaryColorOutputIsInOut()
84 fCustomColorOutput->getTypeModifier() == GrShaderVar::TypeModifier::InOut; in primaryColorOutputIsInOut()
DGrGLSLFragmentShaderBuilder.h94 bool hasCustomColorOutput() const override { return SkToBool(fCustomColorOutput); } in hasCustomColorOutput()
125 GrShaderVar* fCustomColorOutput = nullptr; variable