Searched refs:fCustomColorOutput (Results 1 – 2 of 2) sorted by relevance
30 fCustomColorOutput->setTypeModifier(GrShaderVar::TypeModifier::InOut); in dstColor()52 if (!fCustomColorOutput) { in enableCustomOutput()53 fCustomColorOutput = &fOutputs.emplace_back(DeclaredColorOutputName(), SkSLType::kHalf4, in enableCustomOutput()83 return fCustomColorOutput && in primaryColorOutputIsInOut()84 fCustomColorOutput->getTypeModifier() == GrShaderVar::TypeModifier::InOut; in primaryColorOutputIsInOut()
94 bool hasCustomColorOutput() const override { return SkToBool(fCustomColorOutput); } in hasCustomColorOutput()125 GrShaderVar* fCustomColorOutput = nullptr; variable