Searched refs:fMinFilter (Results 1 – 3 of 3) sorted by relevance
15 : fMinFilter(GR_GL_NEAREST_MIPMAP_LINEAR) in SamplerOverriddenState()24 fMinFilter = ~0U; in invalidate()
1340 state.fMinFilter = GR_GL_NEAREST; in set_initial_texture_params()1345 GR_GL_CALL(interface, TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, state.fMinFilter)); in set_initial_texture_params()2686 newSamplerState.fMinFilter = minFilter; in bindTexture()2698 newSamplerState.fMinFilter = filter_to_gl_min_filter(samplerState.filter(), in bindTexture()2713 if (setAll || newSamplerState.fMinFilter != oldSamplerState.fMinFilter) { in bindTexture()2715 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, newSamplerState.fMinFilter)); in bindTexture()
35 GrGLenum fMinFilter; member