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Searched refs:fRecursionDepth (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkStroke.cpp233 int fRecursionDepth; // track stack depth to abort if numerics run amok member in SkPathStroker
417 fRecursionDepth = 0; in SkPathStroker()
965 return this->intersectRay(quadPts, kResultType_RayType STROKER_DEBUG_PARAMS(fRecursionDepth)); in tangentsMeet()
1079 STROKER_DEBUG_PARAMS(fRecursionDepth) ); in compareQuadCubic()
1087 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadCubic()
1095 STROKER_DEBUG_PARAMS(fRecursionDepth) ); in compareQuadConic()
1103 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadConic()
1122 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadQuad()
1130 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadQuad()
1154 DEBUG_CUBIC_RECURSION_TRACK_DEPTH(fRecursionDepth); in cubicStroke()
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