Searched refs:fs_subroutine_uniform_index (Results 1 – 1 of 1) sorted by relevance
7192 GLint fs_subroutine_uniform_index = 0; in iterate() local7248 …fs_subroutine_uniform_index = gl.getSubroutineUniformLocation(fs_po_id, GL_FRAGMENT_SHADER, "funct… in iterate()7254 if (fs_subroutine_uniform_index == -1 || gs_subroutine_uniform_index == -1 || in iterate()7260 << fs_subroutine_uniform_index << ", gs:" << gs_subroutine_uniform_index in iterate()