Searched refs:g_RelaxedFloat32toFloat16PerformanceExecTime (Results 1 – 3 of 3) sorted by relevance
19 const char *g_RelaxedFloat32toFloat16PerformanceExecTime = "ArmNN.relaxedFloat32toFloat16Perf… variable50 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformanceExecTime, .1f); in getCapabilities_1_1()
15 const char *g_RelaxedFloat32toFloat16PerformanceExecTime = "ArmNN.relaxedFloat32toFloat16Perform… variable261 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformanceExecTime, defaultValue); in getCapabilities_1_3()267 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformanceExecTime, defaultValue); in getCapabilities_1_3()
16 const char *g_RelaxedFloat32toFloat16PerformanceExecTime = "ArmNN.relaxedFloat32toFloat16Perform… variable249 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformanceExecTime, defaultValue); in getCapabilities_1_2()255 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformanceExecTime, defaultValue); in getCapabilities_1_2()