Searched refs:g_RelaxedFloat32toFloat16PerformancePowerUsage (Results 1 – 2 of 2) sorted by relevance
16 const char *g_RelaxedFloat32toFloat16PerformancePowerUsage = "ArmNN.relaxedFloat32toFloat16Perform… variable264 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_3()270 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_3()
17 const char *g_RelaxedFloat32toFloat16PerformancePowerUsage = "ArmNN.relaxedFloat32toFloat16Perform… variable252 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_2()258 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_2()