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Searched refs:getD3DTextureColorFormat (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/wgl/
DD3DTextureSurfaceWGL.h72 const angle::Format *getD3DTextureColorFormat() const override;
DD3DTextureSurfaceWGL.cpp519 const angle::Format *D3DTextureSurfaceWGL::getD3DTextureColorFormat() const in getD3DTextureColorFormat() function in rx::D3DTextureSurfaceWGL
/external/angle/src/libANGLE/renderer/
DSurfaceImpl.cpp62 const angle::Format *SurfaceImpl::getD3DTextureColorFormat() const in getD3DTextureColorFormat() function in rx::SurfaceImpl
DSurfaceImpl.h99 virtual const angle::Format *getD3DTextureColorFormat() const;
/external/angle/src/libANGLE/renderer/d3d/
DSurfaceD3D.h74 const angle::Format *getD3DTextureColorFormat() const override;
DSurfaceD3D.cpp438 const angle::Format *SurfaceD3D::getD3DTextureColorFormat() const in getD3DTextureColorFormat() function in rx::SurfaceD3D
/external/angle/src/libANGLE/
DSurface.cpp232 const angle::Format *colorFormat = mImplementation->getD3DTextureColorFormat(); in initialize()