Home
last modified time | relevance | path

Searched refs:getFirstColorAttachment (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/
DFramebuffer.h75 const FramebufferAttachment *getFirstColorAttachment() const;
250 const FramebufferAttachment *getFirstColorAttachment() const;
DFramebuffer.cpp496 auto *colorAttachment = getFirstColorAttachment(); in getFirstNonNullAttachment()
504 const FramebufferAttachment *FramebufferState::getFirstColorAttachment() const in getFirstColorAttachment() function in gl::FramebufferState
1024 const FramebufferAttachment *Framebuffer::getFirstColorAttachment() const in getFirstColorAttachment() function in gl::Framebuffer
1026 return mState.getFirstColorAttachment(); in getFirstColorAttachment()
DState.cpp2842 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorAttachment(); in getIntegerv()
DvalidationES2.cpp2459 drawFramebuffer->getFirstColorAttachment(); in ValidateBlitFramebufferANGLE()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp91 const gl::FramebufferAttachment *colorAttachment = mState.getFirstColorAttachment(); in clearImpl()
DClear11.cpp409 const gl::FramebufferAttachment *colorAttachment = fboData.getFirstColorAttachment(); in clearFramebuffer()
DStateManager11.cpp875 const auto *firstColorAttachment = framebuffer->getFirstColorAttachment(); in checkPresentPath()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp779 const auto *attachment = framebuffer->getFirstColorAttachment(); in setColorMask()
DRenderer9.cpp1115 const gl::FramebufferAttachment *firstColorAttachment = framebuffer->getFirstColorAttachment(); in updateState()
1154 drawFramebuffer->getFirstColorAttachment(); in setBlendDepthRasterStates()