Searched refs:getMaxShaderCompilerThreads (Results 1 – 3 of 3) sorted by relevance
586 GLuint getMaxShaderCompilerThreads() const { return mMaxShaderCompilerThreads; } in getMaxShaderCompilerThreads() function
2199 *params = mState.getMaxShaderCompilerThreads(); in getIntegervImpl()9156 GLuint oldCount = mState.getMaxShaderCompilerThreads(); in maxShaderCompilerThreads()
682 json->addScalar("MaxShaderCompilerThreads", state.getMaxShaderCompilerThreads()); in SerializeContextState()