Searched refs:getRenderbuffer (Results 1 – 10 of 10) sorted by relevance
231 return getRenderbuffer()->getMultisamplingMode() == in isRenderToTexture()243 return getRenderbuffer()->getState().getSamples(); in getRenderToTextureSamples()253 Renderbuffer *FramebufferAttachment::getRenderbuffer() const in getRenderbuffer() function in gl::FramebufferAttachment
137 Renderbuffer *getRenderbuffer() const;
224 Renderbuffer *getRenderbuffer(RenderbufferID handle) const;
281 Renderbuffer *RenderbufferManager::getRenderbuffer(RenderbufferID handle) const in getRenderbuffer() function in gl::RenderbufferManager
400 Renderbuffer *getRenderbuffer(RenderbufferID handle) const;
1059 if (mState.mRenderbufferManager->getRenderbuffer(renderbuffer)) in deleteRenderbuffer()1139 Renderbuffer *Context::getRenderbuffer(RenderbufferID handle) const in getRenderbuffer() function in gl::Context1141 return mState.mRenderbufferManager->getRenderbuffer(handle); in getRenderbuffer()1200 return getRenderbuffer({name}); in getLabeledObject()4763 Renderbuffer *readBuffer = getRenderbuffer(PackParam<RenderbufferID>(srcName)); in copyImageSubData()4767 Renderbuffer *writeBuffer = getRenderbuffer(PackParam<RenderbufferID>(dstName)); in copyImageSubData()4801 Renderbuffer *writeBuffer = getRenderbuffer(PackParam<RenderbufferID>(dstName)); in copyImageSubData()4882 Renderbuffer *renderbufferObject = getRenderbuffer(renderbuffer); in framebufferRenderbuffer()7276 return ConvertToGLBoolean(getRenderbuffer(renderbuffer)); in isRenderbuffer()
1357 sibling = context->getRenderbuffer({egl_gl::EGLClientBufferToGLObjectHandle(buffer)}); in createImage()
1926 if (!context->getRenderbuffer(renderbuffer)) in ValidateFramebufferRenderbufferBase()3250 Renderbuffer *buffer = context->getRenderbuffer(PackParam<RenderbufferID>(name)); in ValidateCopyImageSubDataTargetRegion()3330 Renderbuffer *buffer = context->getRenderbuffer(PackParam<RenderbufferID>(name)); in GetTargetFormatInfo()
3647 context->getRenderbuffer({egl_gl::EGLClientBufferToGLObjectHandle(buffer)}); in ValidateCreateImage()
161 const Renderbuffer *renderbuffer = attachment->getRenderbuffer(); in BindFramebufferAttachment()