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Searched refs:getTextureForActiveSampler (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp3275 Texture *State::getTextureForActiveSampler(TextureType type, size_t index) in getTextureForActiveSampler() function in gl::State
3308 ? getTextureForActiveSampler(type, textureUnit) in syncActiveTextures()
3544 Texture *texture = getTextureForActiveSampler(type, textureIndex); in onProgramExecutableChange()
3584 Texture *texture = getTextureForActiveSampler(type, textureIndex); in onProgramPipelineExecutableChange()
3655 ? getTextureForActiveSampler(type, textureUnit) in onActiveTextureChange()
3669 ? getTextureForActiveSampler(type, textureUnit) in onActiveTextureStateChange()
DState.h926 Texture *getTextureForActiveSampler(TextureType type, size_t index);