Searched refs:getUnorderedElementsDataBuffer (Results 1 – 2 of 2) sorted by relevance
148 virtual const void* getUnorderedElementsDataBuffer(bool instanced) = 0;268 const void* getUnorderedElementsDataBuffer(bool instanced);363 const void* getUnorderedElementsDataBuffer(bool instanced);519 const void* getUnorderedElementsDataBuffer(bool instanced);
931 const void* unordered_elements_data = getUnorderedElementsDataBuffer(is_instanced); in initTest()1487 const void* GeometryShaderRenderingPointsCase::getUnorderedElementsDataBuffer(bool /*instanced*/) in getUnorderedElementsDataBuffer() function in glcts::GeometryShaderRenderingPointsCase3079 const void* GeometryShaderRenderingLinesCase::getUnorderedElementsDataBuffer(bool instanced) in getUnorderedElementsDataBuffer() function in glcts::GeometryShaderRenderingLinesCase4827 const void* GeometryShaderRenderingTrianglesCase::getUnorderedElementsDataBuffer(bool instanced) in getUnorderedElementsDataBuffer() function in glcts::GeometryShaderRenderingTrianglesCase