Searched refs:getVariableTypeGLSLString (Results 1 – 2 of 2) sorted by relevance
1566 std::string Utils::getVariableTypeGLSLString(const _variable_type& variable_type) in getVariableTypeGLSLString() function in gl4cts::ShaderSubroutine::Utils2302 std::string variable_type_glsl = Utils::getVariableTypeGLSLString(variable_type); in getVertexShaderBody()2398 …std::string variable_type_glsl_as_int = Utils::getVariableTypeGLSLString(result_as_int_variable_ty… in getVertexShaderBody()2461 …std::string variable_type_glsl_as_int = Utils::getVariableTypeGLSLString(result_as_int_variable_ty… in getVertexShaderBody()2656 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()2698 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()2717 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()2737 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()
267 static std::string getVariableTypeGLSLString(const _variable_type& variable_type);