Searched refs:integerSupport (Results 1 – 7 of 7) sorted by relevance
29 if (args.fShaderCaps->integerSupport()) { in append_index_uv_varyings()67 const char* cast = args.fShaderCaps->integerSupport() ? "float" : ""; in append_index_uv_varyings()
231 caps.integerSupport() ? SkSLType::kUShort2 : SkSLType::kFloat2}; in GrDistanceFieldA8TextGeoProc()497 caps.integerSupport() ? SkSLType::kUShort2 : SkSLType::kFloat2}; in GrDistanceFieldPathGeoProc()810 caps.integerSupport() ? SkSLType::kUShort2 : SkSLType::kFloat2}; in GrDistanceFieldLCDTextGeoProc()
143 caps.integerSupport() ? SkSLType::kUShort2 : SkSLType::kFloat2}; in GrBitmapTextGeoProc()
96 CAP(Bool, integerSupport), in caps_lookup_table()
124 SkASSERT(gpu->caps()->shaderCaps()->integerSupport()); in set()
56 bool integerSupport() const { return fIntegerSupport; } in integerSupport() function
258 this->caps()->shaderCaps()->integerSupport())) { in init()