Searched refs:is_gl_lines_adjacency_draw_call_uniform_location (Results 1 – 1 of 1) sorted by relevance
3346 glw::GLint is_gl_lines_adjacency_draw_call_uniform_location = in setUniformsBeforeDrawCall() local3353 TCU_CHECK(is_gl_lines_adjacency_draw_call_uniform_location != -1); in setUniformsBeforeDrawCall()3363 …gl.uniform1i(is_gl_lines_adjacency_draw_call_uniform_location, (m_drawcall_mode == GL_LINES_ADJACE… in setUniformsBeforeDrawCall()