Searched refs:mBufferVariables (Results 1 – 2 of 2) sorted by relevance
953 return GetResourceIndexFromName(mBufferVariables, name); in getBufferVariableIndexFromName()1253 &mState.mExecutable->mShaderStorageBlocks, &mState.mBufferVariables, in linkImpl()1529 mState.mBufferVariables.clear(); in unlink()2066 ASSERT(index < mState.mBufferVariables.size()); in getBufferVariableResourceName()2067 getResourceName(mState.mBufferVariables[index].name, bufSize, length, name); in getBufferVariableResourceName()2219 return mLinked ? mState.mBufferVariables.size() : 0; in getActiveBufferVariableCount()2274 ASSERT(index < static_cast<size_t>(mState.mBufferVariables.size())); in getBufferVariableByIndex()2275 return mState.mBufferVariables[index]; in getBufferVariableByIndex()3720 ASSERT(mState.mBufferVariables.empty()); in deserialize()3725 mState.mBufferVariables.push_back(bufferVariable); in deserialize()
277 const std::vector<BufferVariable> &getBufferVariables() const { return mBufferVariables; } in getBufferVariables()389 std::vector<BufferVariable> mBufferVariables; variable