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Searched refs:mCompilerResourcesString (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DShader.cpp393 mCompilerResourcesString = compilerInstance.getBuiltinResourcesString(); in compile()
823 return mCompilerResourcesString; in getCompilerResourcesString()
DShader.h275 std::string mCompilerResourcesString; variable