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Searched refs:mCurPresentPathFastColorBufferHeight (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp693 mCurPresentPathFastColorBufferHeight(0), in StateManager11()
884 (presentPathFastActive && (colorBufferHeight != mCurPresentPathFastColorBufferHeight))) in checkPresentPath()
887 mCurPresentPathFastColorBufferHeight = colorBufferHeight; in checkPresentPath()
1430 scissorY = mCurPresentPathFastColorBufferHeight - scissor.height - scissor.y; in syncScissorRectangle()
1502 dxViewport.TopLeftY = static_cast<float>(mCurPresentPathFastColorBufferHeight - in syncViewport()
DStateManager11.h526 int mCurPresentPathFastColorBufferHeight; variable