Searched refs:mEmulateSeamfulCubeMapSampling (Results 1 – 2 of 2) sorted by relevance
538 bool emulateSeamfulCubeMapSampling() const { return mEmulateSeamfulCubeMapSampling; } in emulateSeamfulCubeMapSampling()1258 bool mEmulateSeamfulCubeMapSampling; variable
758 mEmulateSeamfulCubeMapSampling(false),1102 mEmulateSeamfulCubeMapSampling = shouldEmulateSeamfulCubeMapSampling(); in initialize()2011 mActiveTexturesDesc, mEmulateSeamfulCubeMapSampling)); in handleDirtyTexturesImpl()