Home
last modified time | relevance | path

Searched refs:mUseDebugOutput (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DRendererGL.cpp147 mUseDebugOutput(false), in RendererGL()
169 mUseDebugOutput = hasDebugOutput && ShouldUseDebugLayers(attribMap); in RendererGL()
171 if (mUseDebugOutput) in RendererGL()
231 if (mFeatures.finishDoesNotCauseQueriesToBeAvailable.enabled && mUseDebugOutput) in finish()
240 if (mFeatures.finishDoesNotCauseQueriesToBeAvailable.enabled && mUseDebugOutput) in finish()
DRendererGL.h160 bool mUseDebugOutput; variable