Searched refs:m_gl_max_shader_storage_buffer_bindings_value (Results 1 – 1 of 1) sorted by relevance
1912 glw::GLint m_gl_max_shader_storage_buffer_bindings_value = 0; in iterate() local1914 …l.getIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &m_gl_max_shader_storage_buffer_bindings_valu… in iterate()1939 …if (m_gl_max_shader_storage_buffer_bindings_value < m_gl_max_geometry_shader_storage_blocks_ext_va… in iterate()1946 << m_gl_max_shader_storage_buffer_bindings_value << "]." << tcu::TestLog::EndMessage; in iterate()