Searched refs:m_max_transform_feedback_components (Results 1 – 2 of 2) sorted by relevance
2251 , m_max_transform_feedback_components(0) in CaptureVertexInterleaved()2360 …etIntegerv(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, &m_max_transform_feedback_components); in fetchLimits()2364 if (m_max_transform_feedback_components == 0) in fetchLimits()2380 if (m_max_transform_feedback_components > max_varyings_components) in fetchLimits()2382 m_max_transform_feedback_components = max_varyings_components; in fetchLimits()2397 …std::vector<std::string> transform_feedback_varyings(m_max_transform_feedback_components); /* Vary… in buildProgram()2399 m_max_transform_feedback_components); /* Varyings array in C form to pass to the GL. */ in buildProgram()2402 m_max_transform_feedback_components /* total max to be written by the shader */ in buildProgram()2512 …static_cast<glw::GLuint>(m_max_transform_feedback_components * m_max_vertices_drawn * sizeof(glw::… in createTransformFeedbackBuffer()2621 for (glw::GLint i = 0; i < m_max_transform_feedback_components - 4; ++i) in checkTransformFeedbackBuffer()[all …]
387 glw::GLint m_max_transform_feedback_components; member in gl3cts::TransformFeedback::CaptureVertexInterleaved