Searched refs:native_shader (Results 1 – 3 of 3) sorted by relevance
13 static void Shader_Release(JNIEnv* env, jobject, jlong native_shader) { in Shader_Release() argument14 SkSafeUnref(reinterpret_cast<SkShader*>(native_shader)); in Shader_Release()
94 static void Paint_SetShader(JNIEnv*, jobject, jlong native_paint, jlong native_shader) { in Paint_SetShader() argument96 paint->setShader(sk_ref_sp(reinterpret_cast<SkShader*>(native_shader))); in Paint_SetShader()
121 void Canvas_ClipShader(JNIEnv* env, jobject, jlong native_instance, jlong native_shader, jint nativ… in Canvas_ClipShader() argument123 if (auto* shader = reinterpret_cast<SkShader*>(native_shader)) { in Canvas_ClipShader()