| /external/mesa3d/src/compiler/nir/ |
| D | nir_lower_drawpixels.c | 145 tex = nir_tex_instr_create(state->shader, 3); in lower_color() 185 tex = nir_tex_instr_create(state->shader, 3); in lower_color() 204 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
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| D | nir_lower_fb_read.c | 59 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in lower_fb_read()
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| D | nir_lower_bitmap.c | 95 tex = nir_tex_instr_create(shader, 3); in lower_bitmap()
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| D | nir_lower_cl_images_to_tex.c | 72 nir_tex_instr *tex = nir_tex_instr_create(b.shader, num_srcs); in lower_cl_images_to_tex_impl()
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| D | nir_builtin_builder.c | 317 txs = nir_tex_instr_create(b->shader, num_srcs); in nir_get_texture_size() 370 tql = nir_tex_instr_create(b->shader, num_srcs); in nir_get_texture_lod()
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| D | nir_lower_input_attachments.c | 106 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3 + multisampled); in try_lower_input_load()
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| D | nir_lower_tex.c | 254 nir_tex_instr_create(b->shader, tex->num_srcs + 1); in sample_plane() 930 nir_tex_instr *tex_copy = nir_tex_instr_create(b->shader, tex->num_srcs + 1); in lower_tg4_offsets()
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| D | nir_clone.c | 402 nir_tex_instr *ntex = nir_tex_instr_create(state->ns, tex->num_srcs); in clone_tex()
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| /external/mesa3d/src/intel/blorp/ |
| D | blorp_nir_builder.h | 42 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in blorp_nir_txf_ms_mcs()
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| /external/mesa3d/src/amd/vulkan/ |
| D | radv_nir_lower_ycbcr_textures.c | 44 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in get_texture_size() 112 nir_tex_instr *tex = nir_tex_instr_create(b->shader, old_tex->num_srcs+ 1); in create_plane_tex_instr_implicit()
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| D | radv_meta.c | 591 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 3); in radv_meta_build_resolve_shader_core() 610 nir_tex_instr *tex_all_same = nir_tex_instr_create(b->shader, 2); in radv_meta_build_resolve_shader_core() 627 nir_tex_instr *tex_add = nir_tex_instr_create(b->shader, 3); in radv_meta_build_resolve_shader_core()
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| D | radv_meta_fmask_expand.c | 74 tex_instr[i] = nir_tex_instr_create(b.shader, 3); in build_fmask_expand_compute_shader()
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| D | radv_meta_blit.c | 143 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_copy_fragment_shader() 201 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_copy_fragment_shader_depth() 259 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_copy_fragment_shader_stencil()
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| D | radv_meta_bufimage.c | 92 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_itob_compute_shader() 327 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_btoi_compute_shader() 563 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_btoi_r32g32b32_compute_shader() 751 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_itoi_compute_shader() 991 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_itoi_r32g32b32_compute_shader()
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| D | radv_meta_resolve_fs.c | 406 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_fragment_shader() 426 nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_fragment_shader()
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| D | radv_meta_resolve_cs.c | 228 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_compute_shader() 248 nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_compute_shader()
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| D | radv_meta_blit2d.c | 526 nir_tex_instr *tex = nir_tex_instr_create(b->shader, is_multisampled ? 4 : 3); in build_nir_texel_fetch() 576 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in build_nir_buffer_fetch()
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| D | radv_meta_fast_clear.c | 70 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_dcc_decompress_compute_shader()
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| /external/mesa3d/src/freedreno/ir3/ |
| D | ir3_nir_lower_tg4_to_tex.c | 45 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); in ir3_nir_lower_tg4_to_tex_instr()
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| /external/mesa3d/src/intel/vulkan/ |
| D | anv_nir_lower_ycbcr_textures.c | 47 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in get_texture_size() 121 nir_tex_instr *tex = nir_tex_instr_create(b->shader, old_tex->num_srcs + 1); in create_plane_tex_instr_implicit()
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| /external/mesa3d/src/gallium/drivers/vc4/ |
| D | vc4_nir_lower_txf_ms.c | 44 nir_tex_instr *txf = nir_tex_instr_create(c->s, 1); in vc4_nir_lower_txf_ms_instr()
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| /external/mesa3d/src/gallium/auxiliary/nir/ |
| D | nir_draw_helpers.c | 79 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in nir_lower_pstipple_block()
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| D | tgsi_to_nir.c | 1412 instr = nir_tex_instr_create(b->shader, num_srcs); in ttn_tex() 1592 txs = nir_tex_instr_create(b->shader, 2); in ttn_txq() 1597 qlv = nir_tex_instr_create(b->shader, 1); in ttn_txq()
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_pbo.c | 501 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in create_fs()
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| /external/mesa3d/src/panfrost/lib/ |
| D | pan_blit.c | 71 nir_tex_instr *tex = nir_tex_instr_create(shader, ms ? 3 : 1); in panfrost_build_blit_shader()
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