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Searched refs:nir_tex_instr_create (Results 1 – 25 of 34) sorted by relevance

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/external/mesa3d/src/compiler/nir/
Dnir_lower_drawpixels.c145 tex = nir_tex_instr_create(state->shader, 3); in lower_color()
185 tex = nir_tex_instr_create(state->shader, 3); in lower_color()
204 tex = nir_tex_instr_create(state->shader, 1); in lower_color()
Dnir_lower_fb_read.c59 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in lower_fb_read()
Dnir_lower_bitmap.c95 tex = nir_tex_instr_create(shader, 3); in lower_bitmap()
Dnir_lower_cl_images_to_tex.c72 nir_tex_instr *tex = nir_tex_instr_create(b.shader, num_srcs); in lower_cl_images_to_tex_impl()
Dnir_builtin_builder.c317 txs = nir_tex_instr_create(b->shader, num_srcs); in nir_get_texture_size()
370 tql = nir_tex_instr_create(b->shader, num_srcs); in nir_get_texture_lod()
Dnir_lower_input_attachments.c106 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3 + multisampled); in try_lower_input_load()
Dnir_lower_tex.c254 nir_tex_instr_create(b->shader, tex->num_srcs + 1); in sample_plane()
930 nir_tex_instr *tex_copy = nir_tex_instr_create(b->shader, tex->num_srcs + 1); in lower_tg4_offsets()
Dnir_clone.c402 nir_tex_instr *ntex = nir_tex_instr_create(state->ns, tex->num_srcs); in clone_tex()
/external/mesa3d/src/intel/blorp/
Dblorp_nir_builder.h42 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in blorp_nir_txf_ms_mcs()
/external/mesa3d/src/amd/vulkan/
Dradv_nir_lower_ycbcr_textures.c44 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in get_texture_size()
112 nir_tex_instr *tex = nir_tex_instr_create(b->shader, old_tex->num_srcs+ 1); in create_plane_tex_instr_implicit()
Dradv_meta.c591 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 3); in radv_meta_build_resolve_shader_core()
610 nir_tex_instr *tex_all_same = nir_tex_instr_create(b->shader, 2); in radv_meta_build_resolve_shader_core()
627 nir_tex_instr *tex_add = nir_tex_instr_create(b->shader, 3); in radv_meta_build_resolve_shader_core()
Dradv_meta_fmask_expand.c74 tex_instr[i] = nir_tex_instr_create(b.shader, 3); in build_fmask_expand_compute_shader()
Dradv_meta_blit.c143 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_copy_fragment_shader()
201 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_copy_fragment_shader_depth()
259 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_copy_fragment_shader_stencil()
Dradv_meta_bufimage.c92 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_itob_compute_shader()
327 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_btoi_compute_shader()
563 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_btoi_r32g32b32_compute_shader()
751 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_itoi_compute_shader()
991 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_itoi_r32g32b32_compute_shader()
Dradv_meta_resolve_fs.c406 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_fragment_shader()
426 nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_fragment_shader()
Dradv_meta_resolve_cs.c228 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_compute_shader()
248 nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 3); in build_depth_stencil_resolve_compute_shader()
Dradv_meta_blit2d.c526 nir_tex_instr *tex = nir_tex_instr_create(b->shader, is_multisampled ? 4 : 3); in build_nir_texel_fetch()
576 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in build_nir_buffer_fetch()
Dradv_meta_fast_clear.c70 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_dcc_decompress_compute_shader()
/external/mesa3d/src/freedreno/ir3/
Dir3_nir_lower_tg4_to_tex.c45 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); in ir3_nir_lower_tg4_to_tex_instr()
/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_ycbcr_textures.c47 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in get_texture_size()
121 nir_tex_instr *tex = nir_tex_instr_create(b->shader, old_tex->num_srcs + 1); in create_plane_tex_instr_implicit()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_txf_ms.c44 nir_tex_instr *txf = nir_tex_instr_create(c->s, 1); in vc4_nir_lower_txf_ms_instr()
/external/mesa3d/src/gallium/auxiliary/nir/
Dnir_draw_helpers.c79 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in nir_lower_pstipple_block()
Dtgsi_to_nir.c1412 instr = nir_tex_instr_create(b->shader, num_srcs); in ttn_tex()
1592 txs = nir_tex_instr_create(b->shader, 2); in ttn_txq()
1597 qlv = nir_tex_instr_create(b->shader, 1); in ttn_txq()
/external/mesa3d/src/mesa/state_tracker/
Dst_pbo.c501 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in create_fs()
/external/mesa3d/src/panfrost/lib/
Dpan_blit.c71 nir_tex_instr *tex = nir_tex_instr_create(shader, ms ? 3 : 1); in panfrost_build_blit_shader()

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