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/external/skia/src/gpu/geometry/
DGrAATriangulator.cpp458 SkPoint innerPoint1, innerPoint2, outerPoint1, outerPoint2; in strokeBoundary() local
476 outerPoint1 = outerPoint2 = outerPoint; in strokeBoundary()
480 !outerTangent.intersect(outer, &outerPoint2)) { in strokeBoundary()
496 !outerPoint1.isFinite() || !outerPoint2.isFinite()) { in strokeBoundary()
502 outerPoint1.fX, outerPoint1.fY, outerPoint2.fX, outerPoint2.fY); in strokeBoundary()
506 Vertex* outerVertex2 = fAlloc->make<Vertex>(outerPoint2, 0); in strokeBoundary()