Searched refs:positionColorData (Results 1 – 1 of 1) sorted by relevance
113 std::vector<uint8_t> positionColorData(mBytesPerSprite * params.numSprites); in initializeBenchmark() local130 &(positionColorData[j * mBytesPerSprite + 0 * sizeof(float) + 0])) = in initializeBenchmark()133 &(positionColorData[j * mBytesPerSprite + 1 * sizeof(float) + 0])) = in initializeBenchmark()137 positionColorData[j * mBytesPerSprite + 2 * sizeof(float) + 0] = pointSpriteRed; // R in initializeBenchmark()138 positionColorData[j * mBytesPerSprite + 2 * sizeof(float) + 1] = pointSpriteGreen; // G in initializeBenchmark()139 positionColorData[j * mBytesPerSprite + 2 * sizeof(float) + 2] = pointSpriteBlue; // B in initializeBenchmark()145 glBufferData(GL_ARRAY_BUFFER, params.numSprites * mBytesPerSprite, &(positionColorData[0]), in initializeBenchmark()