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Searched refs:programPipeline (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/
Dqueryutils.cpp1122 void GetShaderProgramId(ProgramPipeline *programPipeline, ShaderType shaderType, GLint *params) in GetShaderProgramId() argument
1127 if (programPipeline) in GetShaderProgramId()
1129 const Program *program = programPipeline->getShaderProgram(shaderType); in GetShaderProgramId()
3957 ProgramPipeline *programPipeline, in QueryProgramPipelineiv() argument
3974 if (programPipeline) in QueryProgramPipelineiv()
3976 const Program *program = programPipeline->getActiveShaderProgram(); in QueryProgramPipelineiv()
3989 GetShaderProgramId(programPipeline, ShaderType::Vertex, params); in QueryProgramPipelineiv()
3997 GetShaderProgramId(programPipeline, ShaderType::Fragment, params); in QueryProgramPipelineiv()
4005 GetShaderProgramId(programPipeline, ShaderType::TessControl, params); in QueryProgramPipelineiv()
4013 GetShaderProgramId(programPipeline, ShaderType::TessEvaluation, params); in QueryProgramPipelineiv()
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DvalidationES.cpp3959 ProgramPipeline *programPipeline) in ValidateProgramPipelineDrawStates() argument
3963 Program *program = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineDrawStates()
3977 const char *ValidateProgramPipelineAttachedPrograms(ProgramPipeline *programPipeline) in ValidateProgramPipelineAttachedPrograms() argument
3986 if (!programPipeline->getExecutable().getLinkedShaderStages().any()) in ValidateProgramPipelineAttachedPrograms()
3992 Program *shaderProgram = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineAttachedPrograms()
3998 if (shaderProgram != programPipeline->getShaderProgram(programShaderType)) in ValidateProgramPipelineAttachedPrograms()
4012 if (!programPipeline->getShaderProgram(ShaderType::Vertex) && in ValidateProgramPipelineAttachedPrograms()
4013 programPipeline->getShaderProgram(ShaderType::Geometry)) in ValidateProgramPipelineAttachedPrograms()
4183 ProgramPipeline *programPipeline = state.getProgramPipeline(); in ValidateDrawStates() local
4198 else if (programPipeline) in ValidateDrawStates()
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Dqueryutils.h261 ProgramPipeline *programPipeline,
DContext.cpp1389 ProgramPipeline *programPipeline = in useProgramStages() local
1393 ASSERT(programPipeline); in useProgramStages()
1394 ANGLE_CONTEXT_TRY(programPipeline->useProgramStages(this, stages, shaderProgram)); in useProgramStages()
5577 ProgramPipeline *programPipeline = in activeShaderProgram() local
5580 ASSERT(programPipeline); in activeShaderProgram()
5582 programPipeline->activeShaderProgram(shaderProgram); in activeShaderProgram()
7032 ProgramPipeline *programPipeline = nullptr; in getProgramPipelineiv() local
7035 programPipeline = getProgramPipeline(pipeline); in getProgramPipelineiv()
7037 QueryProgramPipelineiv(this, programPipeline, pname, params); in getProgramPipelineiv()
7065 ProgramPipeline *programPipeline = getProgramPipeline(pipeline); in getProgramPipelineInfoLog() local
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DvalidationES.h953 ProgramPipeline *programPipeline);
954 const char *ValidateProgramPipelineAttachedPrograms(ProgramPipeline *programPipeline);
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp944 SharedPtr<ProgramPipeline> programPipeline; in execute() local
1137 programPipeline = de::SharedPtr<glu::ProgramPipeline>(new glu::ProgramPipeline(m_renderCtx)); in execute()
1140 gl.bindProgramPipeline(programPipeline->getPipeline()); in execute()
1148 programPipeline->useProgramStages(shaderFlags, pipelineProgramIDs[programNdx]); in execute()
1151 programPipeline->activeShaderProgram(vertexProgramID); in execute()
1184 (separablePrograms) ? (programPipeline->getPipeline()) : (vertexProgramID), in execute()