Searched refs:rasterizationType (Results 1 – 5 of 5) sorted by relevance
598 shaderVariant = &mVertexShaderVariants[renderPipelineDesc.rasterizationType];606 if (renderPipelineDesc.rasterizationType == mtl::RenderPipelineRasterization::Disabled)624 BOOL emulateDiscard = renderPipelineDesc.rasterizationType ==1226 &mVertexShaderVariants[pipelineDesc.rasterizationType];
292 RenderPipelineRasterization rasterizationType : 2; member
644 rasterizationType = RenderPipelineRasterization::Enabled;678 return rasterizationType != RenderPipelineRasterization::Disabled;
60 mRenderPipelineDesc.rasterizationType != mtl::RenderPipelineRasterization::Disabled; \2600 mRenderPipelineDesc.rasterizationType = mtl::RenderPipelineRasterization::Disabled;2607 mRenderPipelineDesc.rasterizationType =2612 mRenderPipelineDesc.rasterizationType = mtl::RenderPipelineRasterization::Enabled;
643 pipelineDesc.rasterizationType = RenderPipelineRasterization::Disabled;