Searched refs:red_render_signal_queue_ (Results 1 – 2 of 2) sorted by relevance
934 if (!red_render_signal_queue_->Insert(&red_render_queue_buffer_)) { in QueueNonbandedRenderAudio()939 bool result = red_render_signal_queue_->Insert(&red_render_queue_buffer_); in QueueNonbandedRenderAudio()980 red_render_signal_queue_.reset( in AllocateRenderQueue()989 red_render_signal_queue_->Clear(); in AllocateRenderQueue()1013 while (red_render_signal_queue_->Remove(&red_capture_queue_buffer_)) { in EmptyQueuedRenderAudioLocked()
517 red_render_signal_queue_; variable