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Searched refs:renderPassCommands (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp2391 vk::RenderPassCommandBufferHelper *renderPassCommands = in clearWithCommand() local
2393 renderPassCommands->growRenderArea(contextVk, scissoredRenderArea); in clearWithCommand()
2405 if (!renderPassCommands->hasAnyColorAccess(colorIndexVk)) in clearWithCommand()
2421 renderPassCommands->onColorAccess(colorIndexVk, vk::ResourceAccess::Write); in clearWithCommand()
2431 if (mDeferredClears.testDepth() && renderPassCommands->hasAnyDepthAccess()) in clearWithCommand()
2435 renderPassCommands->onDepthAccess(vk::ResourceAccess::Write); in clearWithCommand()
2440 if (mDeferredClears.testStencil() && renderPassCommands->hasAnyStencilAccess()) in clearWithCommand()
2444 renderPassCommands->onStencilAccess(vk::ResourceAccess::Write); in clearWithCommand()
2454 updateRenderPassReadOnlyDepthMode(contextVk, renderPassCommands); in clearWithCommand()
2468 vk::RenderPassCommandBuffer *renderPassCommandBuffer = &renderPassCommands->getCommandBuffer(); in clearWithCommand()
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DCommandProcessor.cpp813 RenderPassCommandBufferHelper **renderPassCommands) in flushRenderPassCommands() argument
817 (*renderPassCommands)->markClosed(); in flushRenderPassCommands()
819 task.initRenderPassProcessCommands(hasProtectedContent, *renderPassCommands, &renderPass); in flushRenderPassCommands()
822 context, (*renderPassCommands)->getCommandPool(), renderPassCommands); in flushRenderPassCommands()
1216 RenderPassCommandBufferHelper **renderPassCommands) in flushRenderPassCommands() argument
1220 return (*renderPassCommands)->flushToPrimary(context, &commandBuffer, &renderPass); in flushRenderPassCommands()
DCommandProcessor.h341 RenderPassCommandBufferHelper **renderPassCommands) = 0;
407 RenderPassCommandBufferHelper **renderPassCommands) override;
557 RenderPassCommandBufferHelper **renderPassCommands) override;
DUtilsVk.cpp1004 vk::RenderPassCommandBufferHelper *renderPassCommands = in UpdateColorAccess() local
1013 renderPassCommands->onColorAccess(colorIndexVk, vk::ResourceAccess::Write); in UpdateColorAccess()
1024 vk::RenderPassCommandBufferHelper *renderPassCommands = in UpdateDepthStencilAccess() local
1030 renderPassCommands->onDepthAccess(vk::ResourceAccess::Write); in UpdateDepthStencilAccess()
1035 renderPassCommands->onStencilAccess(vk::ResourceAccess::Write); in UpdateDepthStencilAccess()
1041 framebuffer->updateRenderPassReadOnlyDepthMode(contextVk, renderPassCommands); in UpdateDepthStencilAccess()
DRendererVk.h458 vk::RenderPassCommandBufferHelper **renderPassCommands);
DRendererVk.cpp4076 vk::RenderPassCommandBufferHelper **renderPassCommands) in flushRenderPassCommands() argument
4084 renderPass, renderPassCommands)); in flushRenderPassCommands()
4089 renderPassCommands)); in flushRenderPassCommands()
DContextVk.cpp212 bool IsRenderPassStartedAndUsesImage(const vk::RenderPassCommandBufferHelper &renderPassCommands, in IsRenderPassStartedAndUsesImage() argument
215 return renderPassCommands.started() && renderPassCommands.usesImage(image); in IsRenderPassStartedAndUsesImage()