Searched refs:rendertarget_width (Results 1 – 1 of 1) sorted by relevance
1033 unsigned int rendertarget_width = 0; in GeometryShaderRenderingPointsCase() local1035 getRenderTargetSize(1, &rendertarget_width, &rendertarget_height); in GeometryShaderRenderingPointsCase()1050 -1 + ((float(3 + 7 * n_point) + 0.5f) / float(rendertarget_width)) * 2.0f; in GeometryShaderRenderingPointsCase()1061 -1 + ((float(1 + 5 * n_point) + 0.5f) / float(rendertarget_width)) * 2.0f; in GeometryShaderRenderingPointsCase()1071 …m_raw_array_data[n_point * 4 + 0] = -1 + ((float(6 * n_point) + 0.5f) / float(rendertarget_width))… in GeometryShaderRenderingPointsCase()2048 unsigned int rendertarget_width = 0; in GeometryShaderRenderingLinesCase() local2077 getRenderTargetSize(n_instances, &rendertarget_width, &rendertarget_height); in GeometryShaderRenderingLinesCase()2080 float dx = 2.0f / float(rendertarget_width); in GeometryShaderRenderingLinesCase()3844 unsigned int rendertarget_width = 0; in GeometryShaderRenderingTrianglesCase() local3873 getRenderTargetSize(n_instances, &rendertarget_width, &rendertarget_height); in GeometryShaderRenderingTrianglesCase()[all …]