Searched refs:resolveLevel (Results 1 – 4 of 4) sorted by relevance
100 for (int resolveLevel = 1; resolveLevel <= maxResolveLevel; ++resolveLevel) { in WriteFixedVertexBuffer() local101 int numSegmentsInResolveLevel = 1 << resolveLevel; in WriteFixedVertexBuffer()105 vertexWriter << (float)resolveLevel << (float)i; in WriteFixedVertexBuffer()132 for (int resolveLevel = 2; resolveLevel <= maxResolveLevel; ++resolveLevel) { in WriteFixedIndexBufferBaseIndex() local134 int numOuterTrianglelsInResolveLevel = 1 << (resolveLevel - 1); in WriteFixedIndexBufferBaseIndex()
128 constexpr static int NumCurveTrianglesAtResolveLevel(int resolveLevel) { in NumCurveTrianglesAtResolveLevel() argument134 return (1 << resolveLevel) - 1; in NumCurveTrianglesAtResolveLevel()
127 , resolveLevel (level) in TestConfig2()130 deUint32 resolveLevel; member2621 : MultisampleRenderPassTestInstance(context, config, config.resolveLevel) in MultisampleRenderPassResolveLevelTestInstance()2947 for (deUint32 resolveLevel : resolveLevels) in initTests() local2949 const TestConfig2 testConfig2(testConfig, resolveLevel); in initTests()2950 std::string resolveLevelTestNameStr(testName + "_resolve_level_" + de::toString(resolveLevel)); in initTests()
198 dst.resolveLevel = src.level.get();225 dst.resolveLevel = 0;