Searched refs:selectView (Results 1 – 1 of 1) sorted by relevance
166 const bool selectView = (compileOptions & SH_SELECT_VIEW_IN_NV_GLSL_VERTEX_SHADER) != 0; in DeclareAndInitBuiltinsForInstancedMultiview() local169 ASSERT(!selectView || IsOutputGLSL(shaderOutput) || IsOutputESSL(shaderOutput)); in DeclareAndInitBuiltinsForInstancedMultiview()170 if (selectView) in DeclareAndInitBuiltinsForInstancedMultiview()