Searched refs:setSimplePixelTextureAndSampler (Results 1 – 4 of 4) sorted by relevance
904 stateManager->setSimplePixelTextureAndSampler(source, mPointSampler); in swizzleTexture()1035 stateManager->setSimplePixelTextureAndSampler(source, mPointSampler); in copyTexture()1038 stateManager->setSimplePixelTextureAndSampler(source, mLinearSampler); in copyTexture()1133 stateManager->setSimplePixelTextureAndSampler(source, mPointSampler); in copyDepth()
286 void setSimplePixelTextureAndSampler(const d3d11::SharedSRV &srv,
894 stateManager->setSimplePixelTextureAndSampler(mOffscreenSRView, mPassThroughSampler); in copyOffscreenToBackbuffer()
2622 void StateManager11::setSimplePixelTextureAndSampler(const d3d11::SharedSRV &srv, in setSimplePixelTextureAndSampler() function in rx::StateManager11