Searched refs:setTextureForSampler (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.h | 366 angle::Result setTextureForSampler(const gl::Context *context,
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D | StateManager11.cpp | 2721 angle::Result StateManager11::setTextureForSampler(const gl::Context *context, in setTextureForSampler() function in rx::StateManager11 2808 setTextureForSampler(context, shaderType, samplerIndex, texture, samplerState)); in applyTexturesForSRVs() 2821 ANGLE_TRY(setTextureForSampler(context, shaderType, samplerIndex, incompleteTexture, in applyTexturesForSRVs()
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