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Searched refs:shaderStrings (Results 1 – 25 of 28) sorted by relevance

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/external/angle/src/tests/compiler_tests/
DShCompile_test.cpp40 void testCompile(const char **shaderStrings, int stringCount, bool expectation) in testCompile() argument
43 bool success = sh::Compile(mCompiler, shaderStrings, stringCount, options); in testCompile()
99 const char *shaderStrings[] = {kComputeShaderString}; in TEST_F() local
101 testCompile(shaderStrings, 1, true); in TEST_F()
114 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str()}; in TEST_F() local
116 testCompile(shaderStrings, 2, true); in TEST_F()
134 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str(), in TEST_F() local
137 testCompile(shaderStrings, 3, true); in TEST_F()
254 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local
256 testCompile(shaderStrings, 1, true); in TEST_F()
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DAPPLE_clip_distance_test.cpp60 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
62 bool success = sh::Compile(mCompiler, shaderStrings, 3, SH_VARIABLES | SH_OBJECT_CODE); in TestShaderCompile()
127 const char *shaderStrings[] = {kNoClipCull}; in TEST_P() local
129 bool success = sh::Compile(mCompiler, shaderStrings, 1, SH_OBJECT_CODE); in TEST_P()
DOES_sample_variables_test.cpp77 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
79 bool success = sh::Compile(mCompiler, shaderStrings, 3, SH_VARIABLES | SH_OBJECT_CODE); in TestShaderCompile()
DWorkGroupSize_test.cpp38 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
39 bool status = mTranslator->compile(shaderStrings, 1, SH_INTERMEDIATE_TREE | SH_VARIABLES); in compile()
DFragDepth_test.cpp53 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local
54 bool success = sh::Compile(mCompiler, shaderStrings, 3, 0); in TestShaderCompile()
DEXT_clip_cull_distance_test.cpp258 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
260 bool success = sh::Compile(mCompiler, shaderStrings, 3, SH_VARIABLES | SH_OBJECT_CODE); in TestShaderCompile()
DPrecise_test.cpp81 const char *shaderStrings[] = {shaderSource}; in TestShaderCompile() local
85 bool success = sh::Compile(mCompilerList[shaderOutputType], shaderStrings, 1, options); in TestShaderCompile()
DEXT_shader_framebuffer_fetch_test.cpp186 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
189 bool success = sh::Compile(mCompilerList[shaderOutputType], shaderStrings, 3, in TestShaderCompile()
DKHR_blend_equation_advanced_test.cpp165 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
174 bool success = sh::Compile(mCompilerList[shaderOutputType], shaderStrings, 3, compileFlags); in TestShaderCompile()
DTypeTracking_test.cpp38 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
39 bool compilationSuccess = mTranslator->compile(shaderStrings, 1, SH_INTERMEDIATE_TREE); in compile()
DCollectVariables_test.cpp59 const char *shaderStrings[] = {shaderString.c_str()}; in validateDepthRangeShader() local
60 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, SH_VARIABLES)); in validateDepthRangeShader()
109 const char *shaderStrings[] = {shaderString.c_str()}; in validateOutputVariableForShader() local
110 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, SH_VARIABLES)) in validateOutputVariableForShader()
125 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
126 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, SH_VARIABLES | compileOptions)); in compile()
/external/angle/src/tests/perf_tests/
DCompilerPerf.cpp306 const char *shaderStrings[] = {mTestShader}; in step() local
313 if (!mTranslator->compile(shaderStrings, 1, compileOptions)) in step()
322 mTranslator->compile(shaderStrings, 1, compileOptions); in step()
/external/angle/src/tests/test_utils/
DShaderExtensionTest.h66 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local
67 bool success = sh::Compile(mCompiler, shaderStrings, 3, 0); in TestShaderCompile()
DShaderCompileTreeTest.cpp136 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
137 mASTRoot = mTranslator->compileTreeForTesting(shaderStrings, 1, mExtraCompileOptions); in compile()
Dcompiler_test.cpp79 const char *shaderStrings[] = {shaderString.c_str()}; in compileTestShader() local
82 translator->compile(shaderStrings, 1, SH_OBJECT_CODE | compileOptions); in compileTestShader()
/external/angle/src/compiler/translator/
DCompiler.cpp102 void DumpFuzzerCase(char const *const *shaderStrings, in DumpFuzzerCase() argument
127 fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f); in DumpFuzzerCase()
392 TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[], in compileTreeForTesting() argument
396 return compileTreeImpl(shaderStrings, numStrings, compileOptions); in compileTreeForTesting()
399 TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[], in compileTreeImpl() argument
442 mSourcePath = shaderStrings[0]; in compileTreeImpl()
458 if (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, in compileTreeImpl()
1145 bool TCompiler::compile(const char *const shaderStrings[], in compile() argument
1150 DumpFuzzerCase(shaderStrings, numStrings, mShaderType, mShaderSpec, mOutputType, in compile()
1167 TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions); in compile()
DCompiler.h102 TIntermBlock *compileTreeForTesting(const char *const shaderStrings[],
106 bool compile(const char *const shaderStrings[],
278 TIntermBlock *compileTreeImpl(const char *const shaderStrings[],
DShaderLang.cpp402 const char *const shaderStrings[], in Compile() argument
409 return compiler->compile(shaderStrings, numStrings, compileOptions); in Compile()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp246 const char *shaderStrings[] = {reinterpret_cast<const char *>(data)}; in LLVMFuzzerTestOneInput() local
247 translator->compile(shaderStrings, 1, options); in LLVMFuzzerTestOneInput()
/external/deqp-deps/glslang/gtests/
DTestFixture.h190 const char* shaderStrings = code.data();
197 &shaderStrings, &shaderLengths, &shaderNames, 1);
199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
629 const char* shaderStrings = source.data(); in preprocess() local
633 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()
/external/angle/third_party/vulkan-deps/glslang/src/gtests/
DTestFixture.h190 const char* shaderStrings = code.data();
197 &shaderStrings, &shaderLengths, &shaderNames, 1);
199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
629 const char* shaderStrings = source.data(); in preprocess() local
633 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp804 const char* const shaderStrings[], in ProcessDeferred() argument
847 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred()
849 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred()
1268 const char* const shaderStrings[], in PreprocessDeferred() argument
1286 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1307 const char* const shaderStrings[], in CompileDeferred() argument
1325 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1473 const char* const shaderStrings[], in ShCompile() argument
1500 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
DShaderLang.cpp804 const char* const shaderStrings[], in ProcessDeferred() argument
848 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred()
850 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred()
1272 const char* const shaderStrings[], in PreprocessDeferred() argument
1291 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1312 const char* const shaderStrings[], in CompileDeferred() argument
1331 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1479 const char* const shaderStrings[], in ShCompile() argument
1506 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp763 const char *shaderStrings[1]; in GLSLtoSPV() local
781 shaderStrings[0] = pshader; in GLSLtoSPV()
782 shader->setStrings(shaderStrings, 1); in GLSLtoSPV()
/external/angle/include/GLSLANG/
DShaderLang.h668 const char *const shaderStrings[],

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